I've been working lately on exploring the 3D tools, Maya and Zbrush and animation. I've got a very cool but slow class on maya and low poly animation and I'm learning Zbrush on the side. I've been thinking about doing a comic on these characters and a recent meeting with the ILM crue decided me to work on that direction. Because if I'd do a comic I would want an almost reallistic look to it (most as I can) but I don't want to spend my whole life on it so I thought I'll make 3D models of the characters and landscapes to help me do it.
So here it is, I just finished my first character sheet. Baâl is my main character, I'll probably do Bill as well. Baâl is a cyborg with a biologic brain and Bill is a totally pure fake human machine, he's a robot. He's made to simulate the human being and fake it but he's not a human being. They're engaging a surprise fight on the top painting right there.
He's sometimes the pilote of this awesome giant machine, which I just figured I will have to model in 3D aswell... Gonna be interesting.